Build and Conquer V0.1 (beta) · every page follows the 11 October 2026 build
Build and Conquer Guide

Build and Conquer missiles

Every missile in Build and Conquer and how to unlock it: SRBM at 5 hits, GLCM at 12, MRBM at 25, hypersonic at 100 and the cluster missile at 1,500.

Last verified 2026-10-11 · Build and Conquer V0.1 (beta)

Quick answer

Grind the missile quests on the mainland: SRBM needs 5 hits on enemy units or buildings, GLCM 12, MRBM 25 and the hypersonic 100. Each missile costs steel, fuel and money to fire, and there is a 7.1 second launch delay.

Missiles are the reason Build and Conquer exists. They vault over walls, ignore road networks, and hit the buildings that actually hurt — and every one of them is locked behind a quest you complete by hitting enemy targets on the mainland.

Official screenshot: the same skyline your missiles will target

The unlock chain

MissileQuest requirementNotes
SRBMHit enemy ground units or buildings 5 timesCheapest missile; fine for learning the aiming system
GLCM (cruise)Hit enemy ground units or buildings 12 timesLonger range, still interceptable
MRBMHit enemy ground units or buildings 25 timesThe workhorse once you can hit reliably
Hypersonic BMScore 100 hits on enemy units or buildingsFlies very high and is very hard to intercept
Cluster missileDestroy 1,500 enemy buildings or unitsThe long-term grind; cluster damage was buffed +20 in a recent patch

Community guides recommend grinding on ground units rather than buildings: buildings often sit behind anti-air and anti-missile cover, while a single exposed vehicle or two is an easy hit. If you have a friendly server, ask someone to place a cheap unit for you to hit repeatedly — the quest counts hits, not kills.

Firing missiles in practice

  • Every missile costs steel, fuel and money. If your launches stop behaving, check the supply chain before you blame the game — steel comes from a steel works and moves by truck.
  • There is a 7.1 second delay between launches. You cannot burst-fire your way through a defence; plan two-missile or three-missile attacks.
  • Missiles can miss and can be intercepted. Only the hypersonic is reliably hard to stop, because it goes up high before coming down.
  • Interceptor missiles cost the same resources. Air defence is not free — budget it like offence.

What to hit

In order of pain: power plants (stops the city), refineries and steel works (stops their missiles), commercial districts (stops their income), and anything holding a sector. Hitting housing hurts their population multiplier, which slows everything they do afterwards.