Build and Conquer V0.1 (beta) · every page follows the 11 October 2026 build
Build and Conquer Guide

Machines and buildings

Every building family in Build and Conquer in one place: power plants, water networks, roads, farms, factories, shops, housing and neighbourhoods

Last verified 2026-10-11 · Build and Conquer V0.1 (beta)

Build and Conquer asks you to build a country out of about a dozen building families, and each one has a job in the chain. This section is the reference shelf: one page per family, with what it produces, what it needs and the habits that keep it working.

Official screenshot: a base running power, roads and production together

Building families

FamilyPageJob
HousingHousing and apartmentsPopulation — the base stat
ShopsShops and supermarketsMoney from population
RoadsRoads and plot layoutPlacement grid and truck logistics
FarmsFarms and foodLand production
FactoriesFactoriesMissiles, vehicles and rockets
PowerCoal-fired power plant · Nuclear power plantKeep everything running
WaterWater networksDistrict service coverage
DistrictsNeighbourhoodsHow the blocks fit together

The order that works

Roads first, then housing for population, then shops for income, then utilities to keep them running, then industry and military. Most problems in a big city trace back to one of these being skipped — see fixes and problems when something will not build.