Units and missiles
The Build and Conquer military lineup: SRBM, GLCM, MRBM and hypersonic missiles, HIMARS, tanks, drones and the air defence systems that stop all of it.
Everything that fights in Build and Conquer, in one place. Missiles are the decisive weapon; ground units take and hold the mainland; air defence decides whether any of it works.

The lineup
| Unit | Page | Role |
|---|---|---|
| SRBM | B-Strike 1000 | Starter missile — 5-hit unlock |
| GLCM | MdCN cruise missile | Second missile — 12-hit unlock |
| MRBM | B-Strike 2500 | The workhorse — 25-hit unlock |
| Hypersonic BM | B-Strike HGV | Hard to intercept — 100-hit unlock |
| HIMARS | HIMARS launcher | Rocket artillery and long-range spotting |
| Tanks | T-72B, T-72B3, BMP-2 | Ground push and sector holding |
| Drones | Drones and recon | Raiding and scouting |
| Air defence | Air defence systems | S-300 to Mistral — stopping all of the above |
Unlock order
Missiles unlock by hitting enemy targets on the mainland: 5, 12, 25 and 100 hits. Everything else unlocks through city levels and research. The full path is in the missile guide; the production side is in the military guide.





